Since completing his professional Bachelor of Architecture degree at the University of Southern California in 2013, Martin Schubert has been actively designing, developing, and experimenting with virtual reality and rich new forms of spatial input like hand tracking. He’s created multiple experiences such as Weightless, Geometric, and Mirrors, written about challenges and discoveries during his design process, and is currently exploring how to make the virtual feel more tangible as a VR designer/developer at Leap Motion. Martin shares the magic and mission of Leap Motion with the VR/AR and other industries, and to the world over.
Meet Martin at:
- Beyond Controllers: Designing for Human Hands in VR at Conference @Forum, Thursday, October 26, Kromhouthal
We picked Martin’s brains with our series of 6 questions, here‘s what he had to say.