Michael Gourlay

Dr. Michael J. Gourlay works as a Principal Development Lead in the Environment Understanding group of Analog R&D, on augmented and virtual reality platforms such as HoloLens and Windows Holographic.

He previously worked at Electronic Arts (EA Sports) as the Software Architect for the Football Sports Business Unit, as a senior lead engineer on Madden NFL, on character physics and the procedural animation system used by EA, on Mixed Martial Arts (MMA), and as a lead programmer on NASCAR. He wrote the visual effects system used in EA games worldwide and  patented algorithms for interactive, high-bandwidth online applications.

He developed curricula for and taught at the University of Central Florida (UCF) Florida Interactive Entertainment Academy (FIEA), an interdisciplinary graduate program that teaches programmers, producers and artists how to make video games and training simulations.

In his talk Surprising Ways Mixed Reality Will Empower Us to Achieve More…and ways we will empower machines Gourlay will talk about Mixed reality platforms enable people to interact with computers, the environment and each other, in more, better and surprising ways.

“Obviously mixed reality (MR) platforms let people see and hear virtual things in the real world, but surprisingly MR could also accelerate machine learning and make computers more personal. Augmented reality platforms include additional and exotic sensors that gather an immense amount of information about users’ environments. Those platforms process that data to understand what users do and how they do it. An exciting challenge and big benefit will be for machines to understand WHY users act, anticipate their needs and help them achieve more. Mixed reality platforms will give people new ways to interact with computers, the environment and each other.” – Michael Gourlay

Meet Michael at:

We picked Michael’s brains with our series of 6 questions. Here‘s what he had to say.



Subscribe to our mailinglist