November 5-6, 2020
Streaming Conferences (Accessible via Imagina App)
Training of medical practitioners and first responders is vital. When your job is to save lives, every step of your training must be handled with extreme precision. Virtual training and simulation methods can be very efficient with minimal resources required and a high similarity to real life situations.
When used for training, immersive technology has the ability to effectively transfer information to the learner via 3D, dynamic visualisation and interaction. In medical training, VR is suitable for practical matters such as surgical skills. It gives trainee surgeons the possibility to experience and make mistakes with no consequences. In traditional training environments, this is conditioned by limited, expensive resources. Through virtual training, learners can repeat procedures multiple times before performing them in real life.
For first responders, virtual simulation puts them in the position and with the point of view of a real intervention. This contributes to developing coordination within intervention teams and trains situational awareness. The greatest advantage of virtual training is that it uses real life simulations so you can experience and feel the situation.
In times when we need to be mindful of cost and reduce unnecessary human contact, how do we maintain a high level of training for essential fields? At Training & Simulation, speakers will discuss how immersive technologies contribute to educating healthcare professionals and first responders. How should virtual simulations be designed in order to give the most accurate representation of real life interventions? How should institutions combine traditional and virtual training methods?
At VRDays, we work with industry partners to present a selection of best cases of virtual training for police, defense, firefighters and medical training. We aim to inspire institutions to invest in technology that will prepare professionals for the future.
Amy Hedrick, Cleanbox Technology
VR Days has been great for us. Fantastic. Last year, we were here in prototype. Today we have four products in ten countries. The access to the audience to build brand recognition is wonderful. 30-50 percent of people knew who we were on this return, taking the relationships full circle.
Training & Simulation – Rescue Topics:
Virtual Training and Education in Healthcare Andrew Elia
Can haptic force feedback in VR training help the Royal Dutch Army? Roel Pollen & Gijs den Butter
TBD Niall Campion
VR: a new step ahead in forest firefighting training & planning Helena Ortiz
Designing VR based simulations for the training of emergency actors: the ORVAMU project Stephane Grade